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Gran Turismo 5 Spec II


KnackChap

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I'm dreading the thought of racing at night on circuits. If 24 Hours of Le Mans in Grid was anything to go by, it's gonna be very difficult to stay on track. City courses should be fun though.

 

Btw, are those off-screen shots?

peace

looks like.......how can it be that umm....grainy

 

gimme mclaren f1 LM PD and i gonna sacrifice someone at a temple.......

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It's probably just for the trailer

peace

Maybe but they already confirmed fully customizable exteriors so who knows. Also since PD use in-game assets for all their trailers, I doubt if they would go through all the trouble of modelling it just for a psp game's credits؛

/fingers crossed

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Maybe but they already confirmed fully customizable exteriors so who knows. Also since PD use in-game assets for all their trailers, I doubt if they would go through all the trouble of modelling it just for a psp game's credits؛

/fingers crossed

Ya, but they also keep showing that European city street with the tram in trailers too :cheers:. I'm sure they'll allow tuning for aerodynamics, but I seriously doubt they'll have wind tunnel testing. Even if they do, it would just feel like a waste of time. Wouldnt you rather take it for a spin to test out the settings?

 

 

 

peace

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OMG :spank::giggle: , now all that's left is water , bring in the rain PD :smokey:

Rain could actually end up just being racing on wet tracks instead of actual rain. One of the biggest challenges with rain is to add it without Taking a hit on the performance. AFAIK no racing game runs at 60fps and does dynamic rain (atleast not on consoles). PD will have to come up with something magical if they want to do rain @60fps without It being downgraded.

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