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Mass Effect 2

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Mass Effect 2

 

Mass Effect 2 is an upcoming role playing video game by BioWare, the sequel to Mass Effect. The game has been confirmed in development with little said about the story other than it picks up after Mass Effect. Based on previous BioWare release timelines, the game is expected for a late 2009 release, but at this point any release date projection is merely speculation.

 

Casey Hudson, Project Director for BioWare, has said that players should keep their Mass Effect save-files, because decisions made by the player in the first game will continue to have influences on their character in the sequel. Players who have not played the first Mass Effect will start a new character in Mass Effect 2, and will be brought up to speed on the story elements that have taken place thus far in the series. It has been confirmed that the same team that worked on Mass Effect will be working on Mass Effect 2.

 

Developer: BioWare

Publisher: Electronic Arts

Platform: Xbox 360, Windows

Release date: 26th January 2010

Genre: Science fiction Role-playing game

Mode: Single player

 

SCREENSHOTS

 

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The IVG MEDF

 

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Mass Effect 2 will "blow people away"

 

Speaking to play.tm this week, BioWare PR boss Matt Atwood has teased us on the prospect of a Mass Effect sequel, stating that the new title will literally "blow people away". Crikey.

 

Chatting to this site about the release of Mass Effect on the PC ("the game looks and feels phenomenal on the PC and we are very proud of what the team is delivering"), we were scavenging for details on the series' future, Atwood stating: "We haven't announced a date or time frame yet, but don't worry, we're hard at work making a game that is going to blow people away."

 

The PR chief also revealed that Dragon Age is "looking really great", while BioWare could make non-RPG focussed titles in the future.

 

 

Link

 

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[RUMOUR] Mass Effect 2 to Have 5 Player Co-Op :)

 

So take this one with a huge grain of salt, as it's one of those he said/she said kind of things. According to a post on CoG there was a link on a Norwegian board to a Gamespot article detailing a bunch of features for the upcoming Mass Effect sequel. The link has since been pulled, but the information is still available. Amongst all the nugget of goodness that will be in ME2 is a new expanded squad (up to 5) and the ability to bring human players into that squad for full 5 player co-op.

 

Some other rumored features of interest include the ability to import your Mass Effect 1 character, a raised level cap of 120, and weapon customization. According to the post the game is set to have a 6 month timed exclusivity deal with Microsoft for the Xbox 360, because even though Microsoft Game Studio published the first title, Electronic Arts now owns the rights.

 

Again, right now this is firmly filed under the RUMOR category, but it's one that we truly hope is true.

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Oh hey found some more info. Again probably just rumors but hey you got time to kill so go ahead and lap em up.

-Platforms: Xbox 360, PC

 

-Release date: Xbox 360 - November 2009 (Worldwide), PC - TBA 2010

 

-Developer: BioWare, with support from EA and Microsoft Games Studios

 

-Publisher: EA

 

-Engine: Unreal Engine 3 (Custom)

 

-Mass Effect 2 is a 6-month timed exclusive game for the Xbox 360

 

-The same team that worked on Mass Effect is working on Mass Effect 2

 

-Mass Effect 2 has been in development since July 2007,

total development time for Mass Effect 2 will be 28 Months

 

-The story in Mass Effect 2 will continue 2 months after Mass Effect

 

-The story will not continue depending on the last decision made by the player in Mass Effect, it will however continue after the PC version ending

 

-The character created in Mass Effect can be transported into Mass Effect 2 via save-files

 

-Level cap has been increased to Level 120

 

-Physics will be power by Havok

 

-Bioware has spent an enormous time on facial animations and charater movement animations, so expect animation quality to be at the very top.

 

-BioWare is using the Unreal Engnine 3 for graphics, with many custom changes made, graphics will be better than in Gears of War 2

 

-Water is confirmed to have fluid simulation, also, if a player or NPC dies on water, the players body will slowly sink, this also applies to weapons and certain objects

 

-The Game Over sequence has been reduced to 1.78 Seconds, due to complains from fans over the long Game Over sequence in Mass Effect

 

-Mass Effect 2 will have up to 5-player CO-OP, depending on the host players decision of how many players will be able to assist him/her

 

-There will be a Multiplayer component called Survival, where players will crash on a planet and battle to survive against endless hordes of enemies, the score will be determined on how many enemies will be killed and how much time players will be able to survive, there is no end to this mode, it's a very similar mode to Gears of War 2's Horde.

 

-Armor has to be repaired, armor will also react to different weapons,

bullets will damage it, fire will melt it, ice will freeze it,...

 

-The player can now lead a squad of 2-5 members, the player decides how many squad members will be on each mission

 

-The Citadel is now much larger, and whenever a player visits the Citadel all members of the players squad go with him/her, the squad will interact with other NPC's if you allow them to

 

-Battles wil be on a much larger scale, reported scale is the same as in Gears of War 2

 

-There will 2 more classes added to the aditional classes from the first game

 

-The Galaxy has been expanded, you can now explore 8 times more planets than in Mass Effect, also, every planet now has a bigger scale, players will be able to set up small bases on planets with a sustainable atmosphere

 

-The player will be able to create mines near resources and send resources to Earth or by the decision of the player mine illegaly and collect all resources for him/her self

 

-Weapons can be upgraded and customized, the weapon arsenal has been expanded, the player can now carry a bionic arm on each arm, the player can dual wield not just pistols, but also shotguns and semi-automatic weapons

 

-One new weapon is called "The Scilary", it's a missile based weapon, the player marks a targed on the ground and then shoots a missile into the air, the missile is then split into multiple pieces and hits the target and an area around it

 

-The player can now equip a knife, the knife can be customized and upgraded, the knife can also be used with different powers, i.e. the knife can be thrown and then brought back, the knife will also react to environment hazards, i.e. a knife over fire will cause it to catch fire and eventually melt

 

-There will be Boss Battles in the game

 

-Depending on the decision made by the player on Noveria to either spare or kill the Rachni, they will assist you during a crucial time or you will be left alone

 

-Preston Watamaniuk, the Lead Designer hints at more and larger environment hazards,

for example a volcano erruption than can destroy a base built by the player, another example is an ice storm of different colors, dependning on the planets atmosphere

 

-The primary planetary exploration vehicle can now be upgraded and customized,

it can also be expanded to carry up to 4 members of your squad

 

-The armor can now be upgraded and customized to the players liking, similar to the weapon customization, the player can now select a certain part of the armor, i.e. the left shoulder and put a small picture on it, i.e. the Earth's flag

 

-The second mission will be to save a squad member that was believed to be dead in Mass Effect, depending on the decision made on planet Virmire (the cloning facility mission), you will have to rescue the squad member left behind,

the story will explain how the squad member survived the detonation

 

-Planet Eden Prime can now be visited, explored and the player can now build his own house on the planet, same with many other planets

 

-The total number of interactive NPC's you can talk to is around 3000,

total number of NPC's in Mass Effect 2 is unknown

 

 

From a link that was taken down in a gamespot forum.

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Depending on the decision made by the player on Noveria to either spare or kill the Rachni, they will assist you during a crucial time or you will be left alone

 

wth?wht if i have completed the game two times which one wil it have affect on?

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Depending on the decision made by the player on Noveria to either spare or kill the Rachni, they will assist you during a crucial time or you will be left alone

 

wth?wht if i have completed the game two times which one wil it have affect on?

 

I imagine the game asks you to load a previous game file. So I guess it would take the effect from the last playthrough on that file.

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