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Joe Cool

WWE 2K16

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WWE2K16 hits stores Oct. 27th with largest roster in WWE video game history!

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2K Debuts First Six Roster Members in WWE® 2K16

WWE Superstars Seth Rollins™, Daniel Bryan®, Dean Ambrose™ and

Bad News Barrett™, WWE Diva Paige™ and NXT® Superstar Finn Bálor™

join largest roster in WWE video games history

New York – June 16, 2015 – 2K today announced the first six roster members in WWE 2K16, the forthcoming release in the flagship WWE video game franchise. Poised to offer the largest playable roster in WWE games history, WWE 2K16 will include a variety of talent, including WWE Superstars Seth Rollins™, Daniel Bryan®, Dean Ambrose™ and Bad News Barrett™, WWE Diva Paige™ and NXT® Superstar Finn Bálor™. Artwork depicting the roster members is currently on display from June 16-18, 2015 in 2K’s booth, #1001 in the South Hall, at the Electronic Entertainment Expo (E3) in Los Angeles. Additional announcements for WWE 2K16 are expected within the coming weeks.

Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K16 is not yet rated by the ESRB and in development for the PlayStation®4 and PlayStation®3 computer entertainment systems, Xbox One, the all-in-one games and entertainment system and Xbox 360 games and entertainment system from Microsoft. WWE 2K16 is currently scheduled for release on October 27, 2015 in North America and October 30, 2015 internationally.

Release Date 10/27/2015

Publisher: 2K

Developer: Visual Concepts

Platform: PlayStation 4 and Xbox One.

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NO PC.

Edited by Joe Cool
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For anyone doubting the ”largest roster ever” tag line for WWE 2k16, let us you assure you, that we are bringing over 120 unique playable Superstars and Divas to the game. Now when we say unique, we’re not counting the repeats like 5 John Cena models, or 8 Mark Henry models. As you can imagine, these models are keeping us crazy busy, but it is worth it.

 

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According to wwe 2k facebook page :)

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http://www.ign.com/articles/2015/08/04/gamescom-2015-first-wwe-2k16-gameplay-details-revealed?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social

 

GAMESCOM 2015: FIRST WWE 2K16 GAMEPLAY DETAILS REVEALED

 

Last year was challenging for WWE 2K15, as console generation transitions often are for sports sims. On top of the challenges that come with re-building an established franchise to meet the expectations that come with new hardware, Visual Concepts and Yukes opted to radically change the gameplay direction of the long-running wrestling series. It was a lot to handle, and while our WWE 2K15 review gave it a lot of credit for improving the depth and overall pacing of matches, there was a lot of missing meat in terms of the roster and feature set. After sitting down with 2K and Visual Concepts, it's clear that bridging that content gap while continuing to make matches feel more like the real thing is the gameplan for WWE 2K16.

 

 

 

Edited by kushalrocks
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Man. I was excited to see the trailers, but the gameplay video looks last-gen... or is it some pre-alpha footage? How the hell didn't they manage to put better textures on the ramp and around the ring?

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