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rad2689

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Yes the site famed for their hard hitting top 10 lists about things we care about like the best reload animations in games.

 

:rofl: OMFG Really? Whats next? Top ten games with best damage effects?

I just read their list of top 10 games with great AI, and it has Pacman in it. :rofl:

Edited by ambar_hitman

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Something about the colour scheme looks dull.

 

Other than that, looks really awesome. The animations look smooth and weapons look really good. I hope the driving feels good as well. Add in a good story and I can ignore the colours and really enjoy this.

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Whatever man. The combat and guns will still remain the same the game will still run at 60 fps, may drop to 40s, still better than most of FPS out there who are at 25-30 fps. The scale is of game is huge, and that wont change on consoles.

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It is locked to 60fps on consoles, if there's too much action on the screen which might lead to fps drop, then the resolution changes on the fly to maintain 60 fps. Its the same trick Wipeout HD uses, res drop is not noticeable immediately to player, but framerate drop is, hence they compromise the res instead.

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in_joystick 1

vehicle_stickControl 0

 

// ================================================================================

// First Person Mode Bindings

// ================================================================================

 

bindset 0

unbindall

 

// Movement

bind "w" "_moveforward"

bind "s" "_moveback"

bind "a" "_moveLeft"

bind "d" "_moveRight"

bind "SPACE" "_jump"

bind "SHIFT" "_sprint"

bind "CTRL" "_CHANGEWEAPON"

bind "c" "_crouch"

bind "e" "_use"

bind "g" "_weapnext"

bind "f" "_weapprev"

bind "b" "_ammoprev"

bind "n" "_ammonext"

 

bind "r" "_reload"

bind "ESCAPE" "toggleMainMenu"

 

// Scoreboard & Inventory

bind "TAB" "_inventory"

 

// Weapons

bind "1" "_weap0"

bind "2" "_weap1"

bind "3" "_weap2"

bind "4" "_weap3"

bind "5" "_weap4"

bind "6" "_weap5"

bind "7" "_weap6"

bind "8" "_weap7"

bind "9" "_weap8"

bind "0" "_weap9"

 

bind "MOUSE1" "_attack1"

bind "v" "_attack2"

bind "MOUSE2" "_zoom"

bind "MOUSE3" "_quickuse"

bind "q" "_quickuse"

 

bind "MWHEELDOWN" "_weapnext"

bind "MWHEELUP" "_weapprev"

 

bind "CAPSLOCK" "_quickselect"

bind "F1" "_quick0"

bind "F2" "_quick1"

bind "F3" "_quick2"

bind "F4" "_quick3"

 

// client commands

 

bind F5 "savegame quick"

bind F9 "loadgame quick"

bind F12 screenshot

 

// ================================================================================

// Vehicle Driving Mode Bindings

// ================================================================================

bindset 1

unbindall

 

// Keyboard

 

bind "w" "_moveforward"

bind "a" "_moveLeft"

bind "d" "_moveRight"

bind "s" "_moveback"

bind "q" "_quickuse"

bind "ALT" "_weap5"

bind "r" "_cycleTarget"

 

bind "SHIFT" "_sprint"

bind "SPACE" "_use"

 

// Scoreboard & Inventory

bind "TAB" "_inventory"

 

bind "CAPSLOCK" "_quickselect"

bind "F1" "_quick0"

bind "F2" "_quick1"

bind "F3" "_quick2"

bind "F4" "_quick3"

 

// Mouse

bind "MOUSE1" "_attack1" // left mouse button

bind "MOUSE2" "_quickuse" // right mouse button

bind "MOUSE3" "_zoom" // middle mouse button

bind "MWHEELDOWN" "_weapnext"

bind "MWHEELUP" "_weapprev"

 

// ================================================================================

// MULTIPLAYER Vehicle Driving Mode Bindings

// ================================================================================

bindset 6

unbindall

 

// Keyboard

 

bind "SPACE" "_sprint"

 

bind "w" "_moveforward"

bind "a" "_moveLeft"

bind "d" "_moveRight"

bind "s" "_moveback"

bind "r" "_reload"

bind "q" "_quickuse"

bind "e" "_weap5"

 

bind "SHIFT" "_use"

bind "SPACE" "_sprint"

 

// Scoreboard & Inventory

bind "TAB" "_inventory"

 

bind "CAPSLOCK" "_quickselect"

bind "F1" "_quick0"

bind "F2" "_quick1"

bind "F3" "_quick2"

bind "F4" "_quick3"

 

// Mouse

bind "MOUSE1" "_attack1" // left mouse button

bind "MOUSE2" "_zoom" // right mouse button

bind "MOUSE3" "_quickuse" // middle mouse button

bind "MWHEELDOWN" "_weapnext"

bind "MWHEELUP" "_weapprev"

 

// ================================================================================

// Remote Control Car Driving Mode Bindings

// ================================================================================

bindset 2

unbindall

 

// Keyboard

bind "a" "_moveLeft"

bind "d" "_moveRight"

bind "s" "_moveback"

bind "w" "_moveforward"

bind "e" "_weap5"

bind "SHIFT" "_use"

 

// Mouse

bind "MOUSE1" "_attack1" // left mouse button

bind "MWHEELDOWN" "_weapnext"

bind "MWHEELUP" "_weapprev"

 

// ================================================================================

// AI Control Mode Bindings

// ================================================================================

 

bindset 3

unbindall

 

bind "w" "_moveforward"

bind "s" "_moveback"

bind "a" "_moveleft"

bind "d" "_moveright"

bind "space" "_jump"

bind "c" "_crouch"

bind "e" "_use"

bind MWHEELUP "_zoomin"

bind MWHEELDOWN "_zoomout"

bind "r" "_reload"

bind "MOUSE1" "_attack1"

bind "MOUSE2" "_attack2"

bind "MOUSE3" "_use"

 

// ================================================================================

// Vehicle Gunner Mode Bindings

// ================================================================================

bindset 4

unbindall

 

// Keyboard

 

bind "r" "_reload"

bind "x" "_quickuse"

 

bind "e" "_weap5" // exit vehicle

 

// Mouse

 

bind "MOUSE1" "_attack1" // left mouse button

bind "MWHEELDOWN" "_weapnext"

bind "MWHEELUP" "_weapprev"

 

// ================================================================================

// Vehicle Passenger Mode Bindings

// ================================================================================

bindset 5

unbindall

 

bind "e" "_weap5" // exit vehicle

 

//==============================================================================

// Joystick Bindings

//==============================================================================

 

exec joystick.cfg

 

// Always go back to bindset 0 before exiting the config

bindset 0

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