Heaven Angel Posted December 8, 2013 Report Share Posted December 8, 2013 (edited) ABOUT No Man’s Sky is a game about exploration and survival in an infinite procedurally generated universe. A TRULY OPEN UNIVERSE Whether a distant mountain or a planet hanging low on the horizon, you can go there. You can fly seamlessly from the surface of a planet to another, and every star in the sky is a sun that you can visit. Where you’ll go and how fast you’ll make your way through this universe is up to you. It’s yours for the taking. EXPLORATION IS SEEING THINGS NO ONE HAS EVER SEEN BEFORE Explore uncharted solar systems and catalogue unique new forms of life. Every planet’s landscape is different from the next, and populated by species never before encountered. Find ancient artefacts that could reveal the secrets behind the universe. Choose whether to share your discoveries with other players. They’re exploring the same vast universe in parallel; perhaps you’ll make your mark on their worlds as well as your own. SURVIVE ON A DANGEROUS FRONTIER Every solar system, planet, ocean and cave is filled with danger, and you are vulnerable. Your ship and suit are fragile, and every encounter can test your skills to the limit. From dogfighting in space to firstperson combat on a planet’s surface, you will face foes ready to overwhelm you. And one mistake could see you lose everything. In No Man’s Sky, every victory and every defeat has lasting consequences. BUILD FOR AN EPIC JOURNEY Whether you want to explore and see things never before discovered, or directly set course for the centre of the galaxy, how you play No Man’s Sky is up to you. But you cannot take your voyage lightly. You’ll need to prepare. Collect precious resources on the surfaces of planets and trade them for the ships, suits and equipment that will take you to your destiny in the stars. THE TEAM No Man’s Sky is being developed by Hello Games, a tiny indie studio in Guildford, UK. We previously made the Joe Danger series, but now we’re casting our eyes to the heavens. Find out more about us here. HELLO GAMES 2014 Platform: PC and PlayStation 4 Release date: 2015 Edited August 2, 2014 by Heaven Angel 1 Quote Link to comment Share on other sites More sharing options...
spindoctor Posted December 8, 2013 Report Share Posted December 8, 2013 Best thing to come out of this travesty of a show so far. Quote Link to comment Share on other sites More sharing options...
dylanjosh Posted December 8, 2013 Report Share Posted December 8, 2013 Hope this ends up good. Quote Link to comment Share on other sites More sharing options...
Shadoken Posted December 8, 2013 Report Share Posted December 8, 2013 How did the Joe Danger devs move from a small PSN/XBLA title to something this big O.o? Best thing to come out of this travesty of a show so far. +1 Quote Link to comment Share on other sites More sharing options...
Aftrunner Posted December 8, 2013 Report Share Posted December 8, 2013 It’s a massively multiplayer world. Aaand just like that, all interest dead. :/ Quote Link to comment Share on other sites More sharing options...
RenegadeRocks Posted December 9, 2013 Report Share Posted December 9, 2013 Gamer's dream come true ! Get this out , quick ! Quote Link to comment Share on other sites More sharing options...
KnackChap Posted December 9, 2013 Report Share Posted December 9, 2013 How did the Joe Danger devs move from a small PSN/XBLA title to something this big O.o? +1 still being done by a 4 man team afaik. no way they're doing it without some big publisher/platform holder's support though. i think they jus dont want to announce it yet. Quote Link to comment Share on other sites More sharing options...
PS Fan Posted December 9, 2013 Report Share Posted December 9, 2013 No Man's Sky Got Shahid Wet; Sony already in talks with Hello Games http://www.worldsfactory.net/2013/12/08/no-mans-sky-got-shahid-wet-sony-in-talks-with-dev Quote Link to comment Share on other sites More sharing options...
sudarsan Posted December 9, 2013 Report Share Posted December 9, 2013 BEST OF THE SHOW, props to geoff for putting them on spotlight Quote Link to comment Share on other sites More sharing options...
Elessar Posted December 10, 2013 Report Share Posted December 10, 2013 Some more info here - So how will you orientate yourself in such a massive, bewildering place? In truth, it might come fairly naturally - for starters, you won't be alone. Everyone who plays No Man's Sky will begin the adventure on their own planet at the edge of a shared galaxy. For most people, the obvious hook will be to carve a path to the centre of the galaxy where there will be something waiting for them. Along the way, you'll discover that this universe has rules, and you'll have to work together with other players - other frontiersmen - to find out how the place fits together and how it all works. You'll be building from scratch, too. When you initially load up the galaxy map, all the systems and planets are there, but nothing's labeled. Filling in the blanks is up to you - up to everyone. ... "The universe as such will be a really dangerous place for you," he continues. "It will start out not so dangerous, but as you try to journey to the centre of the galaxy, things will mutate a lot more and will make your gameplay experience much more dangerous. Undertaking that trip will require lots of preparation. It will require you to, without going into too much detail, build up your character, build up your ship. I don't know how much I want to say about how you go about doing that, but you will have to co-operate with other people to make that journey. You will feel very vulnerable in this universe, and not necessarily empowered, but you will have the ability to travel great distances very fast and you have a lot of freedom." He pauses for a second, considering things. "A lot of freedom but maybe not masses of power." Quote Link to comment Share on other sites More sharing options...
Ned. Posted December 11, 2013 Report Share Posted December 11, 2013 Although I like the game and the concept, but there are some problems and loop holes regarding All-Procedural system. But a four-man team has proved that you don't need big budget or 1000 people team to create a massive world and such a big game! Quote Link to comment Share on other sites More sharing options...
dylanjosh Posted December 11, 2013 Report Share Posted December 11, 2013 Please don't make it RPG Quote Link to comment Share on other sites More sharing options...
Ether Posted December 11, 2013 Report Share Posted December 11, 2013 Aaand just like that, all interest dead. :/ According to the folks at giantbomb, the devs were being pretty cagey regarding that particular point, probably because they haven't decided yet. They were speculating on the podcast that it could be some sort of asynchronous MP. Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted December 25, 2013 Author Report Share Posted December 25, 2013 Oh god. Water moves really quick. Hello Games has been totally flooded. Everything in the office has pretty much been lost https://twitter.com/hellogames/status/415623767944331265 Quote Link to comment Share on other sites More sharing options...
brokenswiftie Posted December 26, 2013 Report Share Posted December 26, 2013 https://twitter.com/hellogames/status/415623767944331265 Neoooo ... I so wanted that game ... Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted December 31, 2013 Author Report Share Posted December 31, 2013 RIP. /thread. Quote Link to comment Share on other sites More sharing options...
ALPHA17 Posted January 17, 2014 Report Share Posted January 17, 2014 No Man's Sky won't be delayed Despite the weather's best efforts to ensure that the impossibly exciting No Man's Sky sinks without trace, Hello Games are soldiering on, promising the game won't suffer a delay as a result. Take that, The Universe, you damp wet jerk. In a blog post yesterday, Hello's Sean Murray addressed concerns over the project, while revealing that there are no plans for a Kickstarter for the game. Despite losing "all our PCs, laptops, equipment, furniture, dev-kits, work in the blink of an eye" in a particularly nasty flood over Christmas, the team at Hello Games have picked themselves up and gone straight back to work. Everyone assembled over Christmas," explains Murray, "and we’ve been working super hard since. Right now we have set ourselves up at a new temporary (cramped!) location. Some of us are working from home. We’ve filled a couple of dumpsters with our old stuff, and built ourselves a make-shift post-apocalyptic set of workstations – but we’re back, full speed!" A delay would be understandable under those circumstances, but Hello Games, determined not to let the flood get the better of them, which shows remarkable strength of character from the Joe Danger devs. Murray also responded to queries about the team starting a Kickstarter, there won't be one. No Man's Sky doesn't have a release date - at least not a public one - so a delay would have likely gone unnoticed anyway. Source: PCGamer via HELLO Games Quote Link to comment Share on other sites More sharing options...
IshmaelIsBack Posted January 17, 2014 Report Share Posted January 17, 2014 These things shouldn't happen to even the worst of devs out there. But man , such an ambitious project. So good to hear them come back. We need these minds in the industry. Quote Link to comment Share on other sites More sharing options...
PS Fan Posted January 17, 2014 Report Share Posted January 17, 2014 Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted June 10, 2014 Author Report Share Posted June 10, 2014 https://www.youtube.com/watch?v=BWeArWXH9oE Quote Link to comment Share on other sites More sharing options...
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