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About san_Assassin

  • Rank
    Regular Member
  • Birthday 12/09/82

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  • Location
    New Delhi
  • Interests
    Gaming, playing soccer with friends, net surfing.

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    DBC14, The Crew
  1. Assassin's Creed: Origins

  2. Cyberpunk 2077

    Rumor: Cyberpunk 2077 in playable state Just yesterday, the official Twitter account for CD Projekt Red’s upcoming game, Cyberpunk 2077, broke its three-year-long bout of silence. No details on the game were released, but the update suggests that CD Projekt Red will soon begin offering details on the game. In the meanwhile, a leak on Cyberpunk 2077 current state has arrived. According to YouTuber LegacyKillaHD, an anonymous Sony employee claims that CD Projekt Red sent a tech demo of the game to Sony. The employee detailed that the tech demo showed that parts of the world had been completed, but most importantly that the game’s engine is ready to be populated with areas, missions, and objectives. It was noted by the Sony employee that the game still requires at least one or two years of work – which means we will not be seeing the game release this year. However, we will likely be seeing more of the game this year. It is being rumored that CD Projekt Red will begin sharing the lore behind the game this year, leading to a new teaser during E3 2017. One of the head honchos at CD Projekt Red noted that the promotional campaign for the game is already planned, so it’s likely that things will ramp up for the game later this year. link
  3. Cyberpunk 2077

    Cyberpunk 2077 Twitter Account Springs Back to Life With a *Beep* It appears that 2018 might see The Witcher 3 dev CD Projekt RED finally revealing something concrete on Cyberpunk 2077, as the game's official Twitter account sprung back to life yesterday, with a single, but nonetheless rather tantalising "*beep*". While a bit of onomatopoeia isn't exactly much to go on - and let's be honest, if it wasn't something as exciting as Cyberpunk 2077, we wouldn't even be reporting it - this does hint at the possibility of some sort of imminent announcement, be it a gameplay trailer, a bit of info, or even a screenshot or two. link
  4. Assassin's Creed: Rogue

    Assassin’s Creed Rogue Remastered Announced for PS4, Xbox One and PC Assassin’s Creed Rogue is getting a remastered release on PS4, Xbox One and PC. It will also take advantage of the additional power on offer via PS4 Pro and Xbox One X. The game will include all previously released downloadable content: two bonus missions (The Armor of Sir Gunn Quest and The Siege of Fort de Sable), as well as the Master Templar and Explorer packs, which contain weapons, customisation items and special outfits, including Bayek’s legacy outfit from Assassin’s Creed Origins. “Created by Ubisoft Sofia, the studio that developed the original Assassin’s Creed Rogue, this remaster further enriches the franchise’s current-gen catalogue, and the game will shine in 4K on PlayStation4 Pro and Xbox One X (and run 1080p on PS4 and Xbox One). Thanks to the higher resolution, improved environment rendering, visual effects and textures, Assassin’s Creed Rogue Remastered will offer an even more beautiful and immersive gaming experience that invites fans of the series and new players alike to discover, or rediscover, Shay’s adventures in 18th century North America. link
  5. Dark Souls

    Dark Souls: Remastered coming to PC, PS4 and Xbox One The Dark Souls remaster, coming to all platforms on May 25, will include the downloadable add-on Artorias of the Abyss and feature improved resolution and other visual enhancements. Bandai Namco and developer From Software are also increasing the multiplayer count to a maximum of six players. Bandai Namco also promises enhanced visuals on the PlayStation 4 Pro and Xbox One X systems. Here’s a breakdown of resolution and framerate options for Dark Souls: Remastered: Xbox One (1080p, 60 fps) PlayStation 4 (1080p, 60 fps) Xbox One X (Upscaled 4K, 60 fps) PlayStation 4 Pro (Upscaled 4K, 60 fps) PC (Native 4K, all textures 2K unconverted, 60 fps) Nintendo Switch (TV mode: 1080p, 30 fps; Handheld mode: 720p 30 fps) link
  6. We haven't seen Prince of Persia on PlayStation since 2010's Forgotten Sands on PS3. Time sure does fly when you're not mucking about with it to get through puzzles and death traps. Fortunately, it seems that the originator of the series, Jordan Mechner, is trying to bring it back. Responding to American model (and Prince of Persia fan) Christine Teigen on Twitter, he said "We're doing our best to make it happen!" However, Mechner's wasn't the only response Teigen received. Ubisoft Montréal also piped up: "Unfortunately, the Prince of Persia franchise is still on pause at the moment..." link
  7. God of War

    God Of War PS4 Release Date Potentially Revealed Has the release date for Sony's new God of War game for PlayStation 4 been revealed? It looks like it. As spotted by Internet super-sleuth Wario64, the game's PlayStation Store product page shows a release date of March 22, 2018. This is not confirmed as of yet, so take this with a grain of salt for now. We'll report back with more details on God of War's release date as they become available. The discovery of the game's supposed release date comes just days before The Game Awards and Sony's own PlayStation Experience event later this week. It's possible Sony will officially announce the release date during one of the shows, but this is not confirmed as of yet. link
  8. Hellblade

    Hellblade: Senua’s Sacrifice Final Dev Diary Announces the Game Is Now Profitable Hellblade: Senua’s Sacrifice launched onto PlayStation 4 and PC in August. Last month, the developer was able to announce that the game had broken-even in sales, despite its expectations being much lower. However, at that time, Ninja Theory wasn’t able to provide specifics regarding the title’s success. Today, that changed with the release of the game’s last development diary. Something the team at Ninja Theory seemed most nervous about before Hellblade‘s launch was whether the public would accept the game’s portrayal of mental health. As detailed in previous interviews and dev diaries, the team put a lot of effort into researching the subject. However, it seems that their concerns were unwarranted with the deluge of praise that followed launch day and the success in sales that came with it. According to Ninja Theory’s records, Hellblade: Senua’s Sacrifice sold over 250,000 copies across both PlayStation 4 and PC, whereas it was only expected to sell around 150,000 units. Right now, three months after the game’s release, Ninja Theory says that the game has surpassed its break-even point, and has become profitable with over 500,000 copies sold. So far, the game has had a total revenue of $13 million, with a development cycle of three years and an average team size of around 20. Ninja Theory explains that it believes the AAA indie model it has established can also be successful for other studios, which is why it has documented the game’s progress over 30 development diaries. You can find the 30th and final Hellblade: Senua’s Sacrifice development diary in the video below. link
  9. Ni no Kuni 2

  10. God of War

    God of War's Kratos Would Rather Punch Loot Boxes in the Face In the wake of the Star Wars Battlefront 2 fiasco, loot boxes are a hot button topic in the industry right now. And veteran God of War director Cory Barlog has revealed in GIF form how he feels about the fallout. It’s safe to assume that the new God of War game will not have any loot boxes, then, although frighteningly PlayStation’s new president has indicated that he’d like to explore monetising first-party titles a little more. Let’s hope that the backlash to Battlefront has all publishers spooked, and forces them to reconsider their plans. link
  11. L.A. Noire

  12. God of War

    Edited. Thanks
  13. xenoblade chronicles 2

  14. The PS4 & Xbox One Thread - Part 2

    Even costlier at 55,000 at Samurai Corner, Delhi.