Snake Posted April 7, 2015 Report Share Posted April 7, 2015 (edited) Developer: Eidos MontrealPublisher: Square EnixPlatforms: PC/PS4/Xbox OneRelease Date: TBA Trailer: Synopsis: Set in 2029, two years after the events of Human Revolution, Adam Jensen returns and joins forces with an Interpol-funded task force aiming to hunt down and capture augmented terrorists in a world that now hates and fears transhumans. Jensen has a new suite of augmentations that allow him to cleverly navigate stealth, combat, and social interactions, but how Jensen chooses to solve every problem is entirely up to you. From Game Informer -Takes place in 2029, 2 years after Human Revolution-Listed as single-player, no mention of multiplayer-Jensen is part of a covert, goverment-sponsored task force called Task Force 29, a new bracnh of Interpol, to combat a new breed of terrorism-Jensen doesn't full trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective-In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted-Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc)-Eidos won't comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided-Story is in many ways a story of redemption for Jensen-The story they're telling is building to events that take place in the original Deus Ex-With Mankind Divided, they're exploring the original game's past; "Is the depiction of past events from the original Deus Ex true? Will we discover stuff we never knew?"-Added a lot of diversity to the environments-Females are also now part of the regular enemies in the game-One of Jensen's missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals-It is nicknamed "Golem City", based on the real life Kowloon Walled City-Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere-Mission to track down a leader of an aug group, but police have captured the informant (possible side quest)-Can choose to butter up the informant's wife for clues or cause a scene with the police (possible side quest)-Alternatively Jensen can bypass this area of the game altogether and find the leader's hideout on his own-Mentions Jensen engaging in tense conversation with the leader, resulting in a diplomatic solution or violence-Transhumans (augs) referred to as "clanks" by police-"You can go full combat or full stealth throughout any part of the game"-Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions-Doesn't want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply-Features twice as many augmentations as Human Revolution New Augs: Tesla: little darts pop out of Jensen's knuckles allowing him to tag enemies and take them out quietly Silent Run: Allows Jensen to move quickly across any floor without making a sound (can combine with cloaking) C.A.S.I.E.: Allows Jensen to analyze the mental state of individuals, helping him to respond adequately in conversations PEPS Gun: Non-lethal weapon that pops out of Jensen's bionic arm and fires a concussive blast allowing him to knock an enemy out, kill him or flee -Augmentation features can be assigned on the d-pad for quick selection-Augmentations consume a fixed amount of energy, when Jensen stops using them he regains a portion of it-Can still refill his augs completely with bio cells, Eidos wants the recharge mechanic to encourage using augs more liberally-New remote hack augmentation allows Jensen to activate shortcuts through areas to pass enemies-No plan for Human Revolution saves to carry over, but Eidos is planning for a franchise now, want to expand further after HR's success-No plans for a Deus Ex MMO-Eidos noted fans who played stealthily enjoyed the game more so spent several years iterating on gunplay-Mankind Divided's moment-to-moment action plays out like a series of set-piece moments, a 'remarkable feat' considering nothing is scripted-Jensen can adjust his weapons at any point mid-battle, changing ammo type, firing pattern, scopes, etc-Some enemies have external tech like exoskeletons and mechs to combat Jensen-Variety of enemies have a diversity of weapons, augments, or other high-tech combat tools, some have high-jump abilities, etc-Focused on making A.I. more aggressive, flanking, etc-Certain elements of the environment now react to combat Screenshots/Artwork: Edited April 8, 2015 by Snake Updated OP 3 Quote Link to comment Share on other sites More sharing options...
Madmage Posted April 7, 2015 Report Share Posted April 7, 2015 That's the sh*t i am talking about Quote Link to comment Share on other sites More sharing options...
Big Boss Posted April 7, 2015 Report Share Posted April 7, 2015 WHAT Quote Link to comment Share on other sites More sharing options...
LeonardoInventions Posted April 7, 2015 Report Share Posted April 7, 2015 The plot of Deus Ex: Mankind Divided remains a mystery. Developers do not plan to migrate from a previous save of the series - solutions Human Revolution players will not have consequences, and none of the four endings Human Revolution will not canonical. Ahem...okay Quote Link to comment Share on other sites More sharing options...
KyoyaHibari Posted April 7, 2015 Report Share Posted April 7, 2015 ^^Lolz that part at the end doesnt make sense. :| Anyways a console/PC Deus Ex announcement itself is enough to get HYPED. Quote Link to comment Share on other sites More sharing options...
Aftrunner Posted April 8, 2015 Report Share Posted April 8, 2015 No one did "I did ask for this"? You guys are slacking. I hope SE keeps their filthy paws off this. Shitman and Tombcharted have left me very worried about what SE thinks AAA games need to be. 1 Quote Link to comment Share on other sites More sharing options...
SRINI87 Posted April 8, 2015 Report Share Posted April 8, 2015 (edited) Screenshots Edited April 8, 2015 by SRINI87 3 Quote Link to comment Share on other sites More sharing options...
meaNmachine Posted April 8, 2015 Report Share Posted April 8, 2015 HOLY SH*T! Deus Ex is back! Quote Link to comment Share on other sites More sharing options...
Snake Posted April 8, 2015 Author Report Share Posted April 8, 2015 Op Updated, awaiting the trailer.... Quote Link to comment Share on other sites More sharing options...
KyoyaHibari Posted April 8, 2015 Report Share Posted April 8, 2015 those screenshots. Quote Link to comment Share on other sites More sharing options...
Snake Posted April 8, 2015 Author Report Share Posted April 8, 2015 Damn it man I had Human revelation on PS3 But just didn't get time to play Damn it damn it damn it Go play it. Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted April 8, 2015 Report Share Posted April 8, 2015 (edited) Hope there is no yellow piss filter this time. _ Takes place in 2029, 2 years after Human Revolution Listed as singleplayer, no mention of multiplayer Jensen is part of a covert, govermentsponsored task force called Task Force 29, a new bracnh of Interpol, to combat a new breed of terrorism Jensen doesn't full trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc) Eidos won't comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided Story is in many ways a story of redemption for Jensen The story they're telling is building to events that take place in the original Deus Ex With Mankind Divided, they're exploring the original game's past; "Is the depiction of past events from the original Deus Ex true? Will we discover stuff we never knew?" Added a lot of diversity to the environments Females are also now part of the regular enemies in the game One of Jensen's missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals It is nicknamed "Golem City", based on the real life Kowloon Walled City Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere Mission to track down a leader of an aug group, but police have captured the informant Can choose to butter up the informant's wife for clues or cause a scene with the police Alternatively Jensen can bypass this area of the game altogether and find the leader's hideout on his own Mentions Jensen engaging in tense conversation with the leader, resulting in a diplomatic solution or violence Transhumans (augs) referred to as "clanks" by police "You can go full combat or full stealth throughout any part of the game" Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions Doesn't want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply Features twice as many augmentations as Human Revolution Aug examples: Tesla: little darts pop out of Jensen's knuckles allowing him to tag enemies and take them out quietly Silent Run: Allows Jensen to move quickly across any floor without making a sound (can combine with cloaking) C.A.S.I.E.: Allows Jensen to analyze the mental state of individuals, helping him to respond adequately in conversations PEPS Gun: Nonlethal weapon that pops out of Jensen's bionic arm and fires a concussive blast allowing him to knock an enemy out, kill him or flee Augmentation features can be assigned on the dpad for quick selection Augmentations consume a fixed amount of energy, when Jensen stops using them he regains a portion of it Can still refill his augs completely with bio cells, Eidos wants the recharge mechanic to encourage using augs more liberally New remote hack augmentation allows Jensen to activate shortcuts through areas to pass enemies No plan for Human Revolution saves to carry over, but Eidos is planning for a franchise now, want to expand further after HR's success No plans for a Deus Ex MMO Eidos noted fans who played stealthily enjoyed the game more so spent several years iterating on gunplay Mankind Divided's momenttomoment action plays out like a series of setpiece moments, a 'remarkable feat' considering nothing is scripted Jensen can adjust his weapons at any point midbattle, changing ammo type, firing pattern, scopes, etc Some enemies have external tech like exoskeletons and mechs to combat Jensen Variety of enemies have a diversity of weapons, augments, or other hightech combat tools, some have highjump abilities, etc Focused on making A.I. more aggressive, flanking, etc Certain elements of the environment now react to combat https://www.youtube.com/watch?v=OguPNzvcncg Edited April 8, 2015 by Heaven Angel 3 Quote Link to comment Share on other sites More sharing options...
Snake Posted April 8, 2015 Author Report Share Posted April 8, 2015 From GameInformer: Takes place in 2029, 2 years after Human Revolution-Listed as single-player, no mention of multiplayer-Jensen is part of a covert, goverment-sponsored task force called Task Force 29, a new bracnh of Interpol, to combat a new breed of terrorism-Jensen doesn't full trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective-In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted-Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc)-Eidos won't comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided-Story is in many ways a story of redemption for Jensen-The story they're telling is building to events that take place in the original Deus Ex-With Mankind Divided, they're exploring the original game's past; "Is the depiction of past events from the original Deus Ex true? Will we discover stuff we never knew?"-Added a lot of diversity to the environments-Females are also now part of the regular enemies in the game-One of Jensen's missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals-It is nicknamed "Golem City", based on the real life Kowloon Walled City-Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere-Mission to track down a leader of an aug group, but police have captured the informant-Can choose to butter up the informant's wife for clues or cause a scene with the police-Alternatively Jensen can bypass this area of the game altogether and find the leader's hideout on his own-Mentions Jensen engaging in tense conversation with the leader, resulting in a diplomatic solution or violence-Transhumans (augs) referred to as "clanks" by police-"You can go full combat or full stealth throughout any part of the game"-Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions-Doesn't want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply-Features twice as many augmentations as Human Revolution-Aug examples: Tesla: little darts pop out of Jensen's knuckles allowing him to tag enemies and take them out quietly Silent Run: Allows Jensen to move quickly across any floor without making a sound (can combine with cloaking) C.A.S.I.E.: Allows Jensen to analyze the mental state of individuals, helping him to respond adequately in conversations PEPS Gun: Non-lethal weapon that pops out of Jensen's bionic arm and fires a concussive blast allowing him to knock an enemy out, kill him or flee -Augmentation features can be assigned on the d-pad for quick selection-Augmentations consume a fixed amount of energy, when Jensen stops using them he regains a portion of it-Can still refill his augs completely with bio cells, Eidos wants the recharge mechanic to encourage using augs more liberally-New remote hack augmentation allows Jensen to activate shortcuts through areas to pass enemies-No plan for Human Revolution saves to carry over, but Eidos is planning for a franchise now, want to expand further after HR's success-No plans for a Deus Ex MMO-Eidos noted fans who played stealthily enjoyed the game more so spent several years iterating on gunplay-Mankind Divided's moment-to-moment action plays out like a series of set-piece moments, a 'remarkable feat' considering nothing is scripted-Jensen can adjust his weapons at any point mid-battle, changing ammo type, firing pattern, scopes, etc-Some enemies have external tech like exoskeletons and mechs to combat Jensen-Variety of enemies have a diversity of weapons, augments, or other high-tech combat tools, some have high-jump abilities, etc-Focused on making A.I. more aggressive, flanking, etc-Certain elements of the environment now react to combat Quote Link to comment Share on other sites More sharing options...
ALPHA17 Posted April 8, 2015 Report Share Posted April 8, 2015 The plot of Deus Ex: Mankind Divided remains a mystery. Developers do not plan to migrate from a previous save of the series - solutions Human Revolution players will not have consequences, and none of the four endings Human Revolution will not canonical. So, it will open up with Adam Jensen having a really bad hangover after he recovered from the augmentation process? Quote Link to comment Share on other sites More sharing options...
Big Boss Posted April 8, 2015 Report Share Posted April 8, 2015 Looks faptastic Quote Link to comment Share on other sites More sharing options...
Aftrunner Posted April 8, 2015 Report Share Posted April 8, 2015 This might not suck. It sounds good on paper at least. -Jensen can adjust his weapons at any point mid-battle, changing ammo type, firing pattern, scopes, etc This and the screenshot sound like something straight out of Crysis. Quote Link to comment Share on other sites More sharing options...
Snake Posted April 8, 2015 Author Report Share Posted April 8, 2015 I'm kinda pissed Farida is not in the game. I fought tooth and nail to save her. Quote Link to comment Share on other sites More sharing options...
MasterLL Posted April 8, 2015 Report Share Posted April 8, 2015 but dxhr has 4 endings-what will happened to that? Quote Link to comment Share on other sites More sharing options...
KyoyaHibari Posted April 8, 2015 Report Share Posted April 8, 2015 (edited) So, it will open up with Adam Jensen having a really bad hangover after he recovered from the augmentation process? -Eidos won't comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided This places 2 years after HR, in the 2 years the effects caused because of HR ending decision can be diluted and all the endings could be merged into overall background setting for this game. Edited April 8, 2015 by KyoyaHibari Quote Link to comment Share on other sites More sharing options...
ALPHA17 Posted April 8, 2015 Report Share Posted April 8, 2015 (edited) ^ Not an ideal solution. Also, it leaves the actual number of endings to only three. The one's in which Jensen does not destroy the Panchaea project (while supporting some cause). Edited April 8, 2015 by ALPHA17 Quote Link to comment Share on other sites More sharing options...
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