Walker Posted August 3, 2017 Report Share Posted August 3, 2017 4 minutes ago, sobbii said: But still its not TRUE 4k Sent from my SM-G955F using Tapatalk Shut up. mspoweruser aka whitewolf aka zodka said it is Full4K. It could run at 480p but it's still Full4K. 4 Quote Link to comment Share on other sites More sharing options...
PS Fan Posted August 3, 2017 Report Share Posted August 3, 2017 (edited) 39 minutes ago, sobbii said: But still its not TRUE 4k Sent from my SM-G955F using Tapatalk If resolution is 2160p during gameplay then it's shudh aur sacha 4k resolution. Devs ne bola link check karley. Even ACO PC version will support dynamic scaling option. One X will run at shudh 4k resolution. Edited August 3, 2017 by WhiteWolf Quote Link to comment Share on other sites More sharing options...
sobbii Posted August 3, 2017 Report Share Posted August 3, 2017 If resolution is 2160p during gameplay then it's shudh aur sacha 4k resolution. Devs ne bola link check karley. Even ACO PC version will support dynamic scaling option. One X will run at shudh 4k resolution. Lol bhul gaya tu [emoji23] Sent from my SM-G955F using Tapatalk Quote Link to comment Share on other sites More sharing options...
triggr happy ss Posted August 3, 2017 Report Share Posted August 3, 2017 3 hours ago, WhiteWolf said: Assassin’s Creed Origins runs at full 4K on Xbox One X without downscaling like PlayStation 4 pro I doubt this is accurate ,coz no way pro is 4k. Probably around 1800p Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted August 3, 2017 Report Share Posted August 3, 2017 But the game was running on dynamic 4k resolution on Xbox one X at E3 right? Quote Link to comment Share on other sites More sharing options...
PS Fan Posted August 3, 2017 Report Share Posted August 3, 2017 (edited) 5 minutes ago, Heaven Angel said: But the game was running on dynamic 4k resolution on Xbox one X at E3 right? Pre e3 build not using final One X dev kit. Final kit will be released in October that will unlock extra 1gb ram and extra gpu compute units according to Mike Ybarra. Ubisoft still not finished optimizing the game. AC marketing deal is with MS, so they're pushing Ubisoft to make it run at 4k without using checkerboarding . Mordor is already native 4k on One X Edited August 3, 2017 by WhiteWolf Quote Link to comment Share on other sites More sharing options...
SRINI87 Posted August 4, 2017 Report Share Posted August 4, 2017 12 hours ago, WhiteWolf said: If resolution is 2160p during gameplay then it's shudh aur sacha 4k resolution. Devs ne bola link check karley. Even ACO PC version will support dynamic scaling option. One X will run at shudh 4k resolution. 2 Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted August 7, 2017 Report Share Posted August 7, 2017 Quote Link to comment Share on other sites More sharing options...
funnyadit Posted August 8, 2017 Report Share Posted August 8, 2017 12 hours ago, Joe Cool said: That looks great.. 1 Quote Link to comment Share on other sites More sharing options...
PS Fan Posted August 8, 2017 Report Share Posted August 8, 2017 Running on BoneX Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted August 11, 2017 Report Share Posted August 11, 2017 Quote Link to comment Share on other sites More sharing options...
playstationdude Posted August 11, 2017 Report Share Posted August 11, 2017 The new combat system looks awesome! Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted August 14, 2017 Report Share Posted August 14, 2017 Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted August 16, 2017 Report Share Posted August 16, 2017 Assassin's Creed Origins places more importance on exploration and discovery One of the biggest changes coming with Origins is how players will have to actively explore rather than relying on maps and icons. Unity was one of the worst offenders when it came to this, filling the map of Paris with symbols and signposts, making it simultaneously hard to parse and absent mystery. Not so in Origins, apparently. “We needed to revisit the pillars of how we let players enjoy this big world,” said producer Julien Laferriere. “We really wanted to play on the natural elements of the map. One of the first decisions we made was to get rid of the minimap. We have a compass now. The goal is really to immerse the player in the world - that’s why we introduced the question marks.” These question marks can be discovered by coming across points of interest while walking around, or by sending your bird, Senu, on a reconnaissance mission. Even then, however, you won’t know exactly what they are, encouraging further exploration. "We want players to see those in the world and want to go take a look,” Laferriere said. “The way we shape the world also influences exploration. Verticality is very important. If you can’t see past that dune, or hill, or those trees, you want to get there and see what’s past those points. This open philosophy extends to the quest system. In previous games, missions are these discrete events that lock you into them once started. If you accept a mission, you have to complete it or cancel it before taking on another quest. In Origins, you have more agency, collecting quests and starting or stopping them on a whim. So if you’re on a mission but discover something more interesting to do, there’s nothing stopping you from experiencing the new diversion. Origins’ historian and art directors also shared some insight into the setting. They didn’t want to go for the cliched desert setting, and so have squashed many of Egypt’s different ecosystems into one area. “We wanted to show Egypt is a varied playground. Not just deserts,” said Raphael Lacoste, brand art director on Assassin’s Creed. “We studied the geography and the nature coming from different biomes. And with this varied world comes varied fauna: leopards, rhinos, baboons, lions, hippos, crocodiles, horses, camels, rabbits, cats.” I’ve been wondering why the Ptolemaic Egypt era was chosen since it was announced, and historian Maxime Durand makes a compelling argument for why it’s the right fit. There’s the interplay between Greek and Egyptian cultures, for instance, and we also get to see both familiar and ancient ruins as well as monuments and cities that are still new. "At the point Origins takes place, Egypt was almost 3000 years old,” said Durand. “So a lot of locations were already forgotten. This was perfect for us to push discovery and exploration. If we would have set the game during the building of the periods we would have limited the potential of the experience.” Quote Link to comment Share on other sites More sharing options...
PS Fan Posted August 17, 2017 Report Share Posted August 17, 2017 Not impressed by recent ign videos. Iam losing interest. I think I will get it on sale. Protagonist bahut hi c*** aur boring hai. All upcoming games look boring except Mordor nd Horizon DLC. Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted August 17, 2017 Report Share Posted August 17, 2017 Only Shadow of War is looking boring of all. Quote Link to comment Share on other sites More sharing options...
ScrewyAurum Posted August 20, 2017 Report Share Posted August 20, 2017 Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted August 20, 2017 Report Share Posted August 20, 2017 (edited) Will be available on Xbox One X on launch. November 7. Edited August 20, 2017 by Heaven Angel Quote Link to comment Share on other sites More sharing options...
Star Lord Posted August 20, 2017 Report Share Posted August 20, 2017 Damn been a long time since I got hyped for an AC game 1 Quote Link to comment Share on other sites More sharing options...
Dracula Posted August 20, 2017 Report Share Posted August 20, 2017 Overall structure and side-missions looks good, but new combat system seems somewhat heavy ? Quote Link to comment Share on other sites More sharing options...
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