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Elden Ring


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34 minutes ago, Vamos said:

 

 

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“And not just with Elden Ring, but with all the games we make. Graphical fidelity is not something we put as the top priority. What we ask for on the graphics side depends on the systems and requirements of the game itself, and it takes less priority compared to the other elements of development.”

 

Good. Happy with it. 

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ELDEN RING IVG TOURNAMENT

 

In the honor of the release of a new Fromsoft game, I propose a tournament comprising of several games mentioned below where one can score points. At the conclusion of all games, the player with the most points shall be crowned the Elden Ring IVG champion and shall have eternal glory. For each game, the player has to upload a video or screenshot as their submission for the respective game. The games and points are as follows:

 

Game 1

Beating Elden Ring and rolling the credits the fastest from game launch on 25th February. Only your 1st playthrough counts for this.

Points: 10

 

Game 2

Beating Elden Ring with the least soul level in your 1st playthrough

Points: 10

 

Game 3

There may be several ending to the game. Beating an ending the fastest. 

Points: 10 for each ending (if you win Game 1, you will win Game 3, too for that ending and get 20 points in total)

 

Game 4

The most interesting one! Here, players will submit their boss battle videos. For each boss, every player's battle will be compared and the player with the best battle will get 4 points. The winner for each boss will be decided by a vote of forum members. The criteria could be - least amount of health lost, least amount of hits taken, best strategy including intelligent use of items, quality of combat and skills displayed, least amount of time taken to beat the boss, boss not cheesed etc.

Points: 4 points per boss

 

Game 5

New boss discovery.

Points: 1

 

Please suggest more games and changes to the format if any. Any other suggestions are also welcome.

 

Also please mention whether you want to participate, I'll make a list. 

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33 minutes ago, 0verlord said:

ELDEN RING IVG TOURNAMENT

 

In the honor of the release of a new Fromsoft game, I propose a tournament comprising of several games mentioned below where one can score points. At the conclusion of all games, the player with the most points shall be crowned the Elden Ring IVG champion and shall have eternal glory. For each game, the player has to upload a video or screenshot as their submission for the respective game. The games and points are as follows:

 

Game 1

Beating Elden Ring and rolling the credits the fastest from game launch on 25th February. Only your 1st playthrough counts for this.

Points: 10

 

Game 2

Beating Elden Ring with the least soul level in your 1st playthrough

Points: 10

 

Game 3

There may be several ending to the game. Beating an ending the fastest. 

Points: 10 for each ending (if you win Game 1, you will win Game 3, too for that ending and get 20 points in total)

 

Game 4

The most interesting one! Here, players will submit their boss battle videos. For each boss, every player's battle will be compared and the player with the best battle will get 4 points. The winner for each boss will be decided by a vote of forum members. The criteria could be - least amount of health lost, least amount of hits taken, best strategy including intelligent use of items, quality of combat and skills displayed, least amount of time taken to beat the boss, boss not cheesed etc.

Points: 4 points per boss

 

Game 5

New boss discovery.

Points: 1

 

Please suggest more games and changes to the format if any. Any other suggestions are also welcome.

 

Also please mention whether you want to participate, I'll make a list. 

 

I will play it.

 

But will beat only once. 

 

I feel most points should be for team play and helping others beat bosses.

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4 hours ago, Vaibhavp said:

 

I will play it.

 

But will beat only once. 

 

I feel most points should be for team play and helping others beat bosses.

you are on, I think we are the only ones that will get it on Xbox

 

get ready for co-op action!

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"Graphical fidelity is not something we put as the top priority"

 

Should make something as basic as fking framepacing as priority first. Forget about actually catching the fidelity of DS remake.

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6 hours ago, 0verlord said:

ELDEN RING IVG TOURNAMENT

 

In the honor of the release of a new Fromsoft game, I propose a tournament comprising of several games mentioned below where one can score points. At the conclusion of all games, the player with the most points shall be crowned the Elden Ring IVG champion and shall have eternal glory. For each game, the player has to upload a video or screenshot as their submission for the respective game. The games and points are as follows:

 

Game 1

Beating Elden Ring and rolling the credits the fastest from game launch on 25th February. Only your 1st playthrough counts for this.

Points: 10

 

Game 2

Beating Elden Ring with the least soul level in your 1st playthrough

Points: 10

 

Game 3

There may be several ending to the game. Beating an ending the fastest. 

Points: 10 for each ending (if you win Game 1, you will win Game 3, too for that ending and get 20 points in total)

 

Game 4

The most interesting one! Here, players will submit their boss battle videos. For each boss, every player's battle will be compared and the player with the best battle will get 4 points. The winner for each boss will be decided by a vote of forum members. The criteria could be - least amount of health lost, least amount of hits taken, best strategy including intelligent use of items, quality of combat and skills displayed, least amount of time taken to beat the boss, boss not cheesed etc.

Points: 4 points per boss

 

Game 5

New boss discovery.

Points: 1

 

Please suggest more games and changes to the format if any. Any other suggestions are also welcome.

 

Also please mention whether you want to participate, I'll make a list. 

 

Nice, I'll try to post. Still confused whether to get it on consoles or PC. 

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25 minutes ago, Kenzooru said:

Is anyone going through the soulsborne games to get themselves prepared for ER? I’ve been doing DS3 runs, finished both the DLC’s and they were amazing. 

No, I am going in raw and blind 

 

don’t want it to be too easy

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On 1/1/2022 at 10:45 PM, Mr. Comingle said:

Guys so after trying and failing multiple times at fromsoft games, I'm pretty determined to get this day 1 and beat it. Any details on how the co op will work? 

Just like in any souls.. you need a specific item. 

In this new open world it'll be for limited time or for bosses only. 

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On 1/1/2022 at 10:45 PM, Mr. Comingle said:

Guys so after trying and failing multiple times at fromsoft games, I'm pretty determined to get this day 1 and beat it. Any details on how the co op will work? 

The coop will be very interesting in ER going by my experience in the closed network test. The summoning item for the first time had a limited number of uses(it was 99 in the CNT). Also upto 4 players can do coop together(1 of them being a host and 3 being the ones summoned). Torrent(horse) is not available in coop. 
 

as for the usual coop mechanics, you can summon people near the grace sites(bonfire) they go back to their world once you defeat a boss together or either they or the host die. You can repeat the process of summoning them at the next grace site. You get souls(xp) for helping people defeat enemies and bosses in their game, so it’s a good way to level up. I’m in a discord server and I’ve been helping a ton of people with Dark Souls 3. Coop certainly makes these games feel a little less underwhelming.

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“And not just with Elden Ring, but with all the games we make. Graphical fidelity is not something we put as the top priority. What we ask for on the graphics side depends on the systems and requirements of the game itself, and it takes less priority compared to the other elements of development.”

Fine, your niche followers won't even ask for it. But Demon's Souls artists, tech art, engine team really did something amazing plus their ENGINE is more versatile. But you gotta work on that FromSoftware dated engine first, god that awful frame-pacing it has. 

FromSoftware really has great art direction no doubt. But their graphics is restricted due to their engine mostly. I don't believe that their artists can't do Demon's Souls lvl art....they certainly can, but they might have time constraints plus that engine limitation.

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9 minutes ago, SaiKO said:

 

“And not just with Elden Ring, but with all the games we make. Graphical fidelity is not something we put as the top priority. What we ask for on the graphics side depends on the systems and requirements of the game itself, and it takes less priority compared to the other elements of development.”

Fine, your niche followers won't even ask for it. But Demon's Souls artists, tech art, engine team really did something amazing plus their ENGINE is more versatile. But you gotta work on that FromSoftware dated engine first, god that awful frame-pacing it has. 

FromSoftware really has great art direction no doubt. But their graphics is restricted due to their engine mostly. I don't believe that their artists can't do Demon's Souls lvl art....they certainly can, but they might have time constraints plus that engine limitation.

 

From art > Bluepoint 

 

But I guess that could be Sony Japan Studio influence. Demon's (PS3)/ Bloodborne absolutely dripping with atmosphere.

 

Never liked Dark Souls art as much. 

 

Bluepoint better on technical level. Was disappointed what they did with it. Took away what made Demon's special.

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1 hour ago, SaiKO said:

 

“And not just with Elden Ring, but with all the games we make. Graphical fidelity is not something we put as the top priority. What we ask for on the graphics side depends on the systems and requirements of the game itself, and it takes less priority compared to the other elements of development.”

Fine, your niche followers won't even ask for it. But Demon's Souls artists, tech art, engine team really did something amazing plus their ENGINE is more versatile. But you gotta work on that FromSoftware dated engine first, god that awful frame-pacing it has. 

FromSoftware really has great art direction no doubt. But their graphics is restricted due to their engine mostly. I don't believe that their artists can't do Demon's Souls lvl art....they certainly can, but they might have time constraints plus that engine limitation.

Much easier to remake a game where all the lore, combat mechanics, game design have already been mapped to you. From Soft definitely needs to improve their frame pacing issues, also frame dips need to be smoothed out. I don’t like how they keep them unlocked which leads to its own issues.

 

Elden Ring open world looked brilliant to me and so does a lot of Dark Souls 3. I don’t care about Elden Ring looking like Demon’s Souls remake because a game looking pretty won’t keep me playing it, the mechanics will. These guys are masters in the genre and my 12 hours of Elden Ring play through was enough for me to see that their efforts went into the right places.

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1 hour ago, 0verlord said:

60fps on both ps5 and xsx

Frame Pacing =/= FPS count.


Frame pacing is how the frames are interlaced with each other in time interval. If frame pacing is done correctly, even 30 fps will feel smooth. If not, then even 60 fps will feel choppy. Refer to Sekiro DF video for better understanding.

 

FromSoftware had this issue with it in Dark Souls, Bloodborne, Sekiro...etc. (basically problem with their engine) This is very well known. Let's hope they fix that issue in Elden Ring.

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3 minutes ago, SaiKO said:

Frame Pacing =/= FPS count.


Frame pacing is how the frames are interlaced with each other in time interval. If frame pacing is done correctly, even 30 fps will feel smooth. If not, then even 60 fps will feel choppy. Refer to Sekiro DF video for better understanding.

 

FromSoftware had this issue with it in Dark Souls, Bloodborne, Sekiro...etc. (basically problem with their engine) This is very well known. Let's hope they fix that issue in Elden Ring.

Does vrr help with this? 

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52 minutes ago, SaiKO said:

Frame Pacing =/= FPS count.


Frame pacing is how the frames are interlaced with each other in time interval. If frame pacing is done correctly, even 30 fps will feel smooth. If not, then even 60 fps will feel choppy. Refer to Sekiro DF video for better understanding.

 

FromSoftware had this issue with it in Dark Souls, Bloodborne, Sekiro...etc. (basically problem with their engine) This is very well known. Let's hope they fix that issue in Elden Ring.


which 60fps Fromsoft games have frame-pacing issues?

 

I played Sekiro on PS5 at 60fps. It stays rock solid at 60 and didn’t feel choppy 

 

I think 30fps Fromsoft games on last gen hardware are more susceptible to frame pacing and choppyness

 

60fps mode on next gen shouldn’t have frame-pacing choppiness for Elden Ring imo

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