hsk_colossus Posted January 10 Report Share Posted January 10 1 hour ago, radicaldude said: I don't see you playing the MP.... i don’t Quote Link to comment Share on other sites More sharing options...
WhiteWolf Posted January 10 Report Share Posted January 10 Just now, hsk_colossus said: i don’t He only challenges people who don't play MP lol. Quote Link to comment Share on other sites More sharing options...
WhiteWolf Posted January 10 Report Share Posted January 10 8 hours ago, KnackChap said: 4/10 for multi 7/10 SP included. He complained more about microtransactions and lack of features like coop and all. But he loved the core game. Game is good but everything around it hurts the game. Quote Link to comment Share on other sites More sharing options...
Guest Posted January 10 Report Share Posted January 10 He said pretty much what everyone has been saying since launch. Great gameplay. Shitty everything else. Surprised he gave 7/10. Should be 5 for SP and 5 for MP if you count the shitty stuff. Gameplay and music is like 8/10. Quote Link to comment Share on other sites More sharing options...
Vaibhavp Posted January 10 Report Share Posted January 10 13 minutes ago, Joe Cool said: Surprised he gave 7/10. Should be 5 for SP and 5 for MP if you count the shitty stuff. Gameplay and music is like 8/10. Gameplay and Music - 11/10 Everything else - 5/10 Average - 7/10 That's how he reached that score I think. Quote Link to comment Share on other sites More sharing options...
Azathoth Posted January 11 Report Share Posted January 11 9 hours ago, Vaibhavp said: Gameplay and Music - 11/10 I agree with this I keep listening to the soundtrack on Spotify and have more than 35 hours on multiplayer alone which shows that it has an exceptionally well made gameplay I have tried many other multiplayer games and none have lasted more than 1 hour Quote Link to comment Share on other sites More sharing options...
radicaldude Posted January 11 Report Share Posted January 11 Quote Link to comment Share on other sites More sharing options...
TRMNTR Posted January 11 Report Share Posted January 11 Quote Hey everyone, happy new year! Hope everyone had a safe and awesome holiday break. The 343 Team is largely back in action this week and I know many of you are very eager to get some updates on a number of topics. We are working on a broader info update and driving towards being able to share more details and a roadmap to help answer your questions and manage expectations. That exercise is going to take some time to flesh out but please know it’s in process - there’s just a lot to dig into and it’s a rather complicated web of work items / dependencies / priorities, etc… so we want to be sure to share informed, accurate information. In the meantime, we want to first and foremost provide a situation update on the state of BTB in Halo Infinite. As you know, we’ve been dealing with some frustrating issues with BTB nearly since launch and despite a few attempts at solving and mitigating before the holiday break, we were not able to get this fixed. While BTB has remained playable, there are matchmaking issues that increase with more players and larger fireteams have a low chance of successfully joining into a game together. A strike force continued to work on this over the break and we’re optimistic to say we believe we have a fix in hand for the core issue. This went into QA last week and so far it’s looking positive - we are not seeing this issue occur internally using this build. Next steps are to continue testing and then move into the certification process as we prepare to release a hot fix / patch for this issue. It’s a little too soon to give an ETA yet but please know our goal is to release this as soon as we can while ensuring it doesn’t have any other unintended impact to the retail product. It won’t be this week, but we hope it’s not too much further out and we’ll share an update as soon as we have line of sight on a release date (once we clear ‘cert’ we are then ready to ship). We know there are a number of other topics you’re eager to hear about - including some issues with instances of cheating. The team has been working on a patch for mid-Feb that looks to address this and other things, and we’ll have more details to come as we get closer to release. We are actively triaging and still working to get as much as we can into this Feb update while still ensuring no negative impacts or regressions to other parts of the game. For now we are opting to slipstream the BTB fixes given the broad scope of impact on all players. That’s not to say issues like cheating or wonkiness with the ranked experience aren’t important, but they have other dependencies and are on a bit longer timeline than this BTB fix which is nearly ready to go. Thank you for your patience and continued support. While we were blown away and humbled by the reception and launch of Halo Infinite, we’ve got a lot to get after now as a live service studio. We will continue to make improvements and address feedback everywhere we can - though some things are going to take more time than many of you, and us, would like. Thank you - please keep the feedback coming - we’re in this together with a great foundation to grow and evolve upon. Stay tuned for more details. Quote Link to comment Share on other sites More sharing options...
STICK3Rboy Posted January 11 Report Share Posted January 11 3 4 Quote Link to comment Share on other sites More sharing options...
Azathoth Posted January 11 Report Share Posted January 11 1 hour ago, STICK3Rboy said: That’s veeery cool with the 2 stickies landing correctly I also got a fumble once but if you get a fumble it’s practically assured that you are losing Quote Link to comment Share on other sites More sharing options...
Vaibhavp Posted January 11 Report Share Posted January 11 13 hours ago, 0verlord said: I agree with this I keep listening to the soundtrack on Spotify and have more than 35 hours on multiplayer alone which shows that it has an exceptionally well made gameplay I have tried many other multiplayer games and none have lasted more than 1 hour Bruh get a Tidal subscription. What are you doing listening to Spotify. Quote Link to comment Share on other sites More sharing options...
STICK3Rboy Posted January 11 Report Share Posted January 11 This should come in handy (if I'm able to pull it off that is) 1 1 Quote Link to comment Share on other sites More sharing options...
dylanjosh Posted January 11 Report Share Posted January 11 That should get patched lol Quote Link to comment Share on other sites More sharing options...
Azathoth Posted January 12 Report Share Posted January 12 9 hours ago, Vaibhavp said: Bruh get a Tidal subscription. What are you doing listening to Spotify. Halo soundtrack is only available on Spotify Usually I listen to Apple Music Lossless Quote Link to comment Share on other sites More sharing options...
StormShadow Posted January 13 Report Share Posted January 13 Has anyone else faced an issue with the door not opening for the Spoiler bandana skull? I tried 6 times without Spoiler killing or hitting a single sentinel. I went full pacifist mode as well, just grappling throughout the rooms. No matter what i do the door just won't open! I'm currently playing on hardcore. Cheers. Quote Link to comment Share on other sites More sharing options...
TRMNTR Posted January 13 Report Share Posted January 13 45 minutes ago, StormShadow said: Has anyone else faced an issue with the door not opening for the Reveal hidden contents bandana skull? I tried 6 times without Reveal hidden contents killing or hitting a single sentinel. I went full pacifist mode as well, just grappling throughout the rooms. No matter what i do the door just won't open! I'm currently playing on hardcore. Cheers. Still have to get that skull. Too bad we can't restart missions yet. Quote Link to comment Share on other sites More sharing options...
StormShadow Posted January 13 Report Share Posted January 13 Managed to get the door open by restarting the entire mission. Finished the campaign on hardcore. Now if we restart the campaign on different difficulty, will the entire open world also reset? Cheers. Quote Link to comment Share on other sites More sharing options...
TRMNTR Posted January 13 Report Share Posted January 13 (edited) 2 hours ago, StormShadow said: Managed to get the door open by restarting the entire mission. Finished the campaign on hardcore. Now if we restart the campaign on different difficulty, will the entire open world also reset? Cheers. What is this secret Hardcode difficulty you speak of? Do you mean Heroic? Yes, the open world will reset since you're starting a new campaign. You can resume a campaign save on a different difficulty without resetting the world. Edited January 13 by TRMNTR Quote Link to comment Share on other sites More sharing options...
Azathoth Posted January 13 Report Share Posted January 13 1 hour ago, TRMNTR said: Hardcode *hardcore work slipping through the cracks? Quote Link to comment Share on other sites More sharing options...
TRMNTR Posted January 13 Report Share Posted January 13 45 minutes ago, 0verlord said: *hardcore work slipping through the cracks? *Hardcore is actually correct as it's a name. Quote Link to comment Share on other sites More sharing options...
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