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The Playstation 5 thread


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14 minutes ago, KnackChap said:

 

2 important points. 

 

1. They said that the 10 million milestone was hit on 18th July, which lines up with vgchartz. Lol. Their data must've gotten better than PS3/4 days. 

 

2. Sony's earning call is supposed to happen soon. This weekend or next so it's surprising that they put out this info today. Maybe they needed to respond to MS's news today. 

Aug 4th iirc

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Not worried about returnal at all. It's been out for less than 2 months and is one of their smaller titles from a relatively unknown studio in the AAA space. 

 

More surprising is lack of demon souls numbers. Either it has underperformed or they're announcing it with the BP acquisition news. 

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3 minutes ago, KnackChap said:

Not worried about returnal at all. It's been out for less than 2 months and is one of their smaller titles from a relatively unknown studio in the AAA space. 

 

More surprising is lack of demon souls numbers. Either it has underperformed or they're announcing it with the BP acquisition news. 

 

 

I think it went under everyone's radar. It was a launch title and not many got their hands on the system. 

 

 

Once the situation improved, maybe people just forgot about it (with the launch of Returnal and r n c) 

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20 minutes ago, iam said:

Returnal sales are a bit sad not gonna lie. Genuinely one of the best games of the last decade and so few people bought it and i assume even fewer finished it.

I urge everyone to go try this gem of a game. 

Like if you have a ps5, you need to play the game. If you don't have a ps5, just buy it and keep it on your shelf. Play it when you get ps5. 


I’ll buy it as soon as they release an option to save game.. combat looks very nice.. combat looks third person doom style 

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3 minutes ago, b!T said:

 

That was fast!! I wonder how much it would have sold if you could find one in stores.

 

15 mill was their target by March 31 which we all thought was crazy talk but boy they might have pulled it off. 

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26 minutes ago, iam said:

Returnal sales are a bit sad not gonna lie. Genuinely one of the best games of the last decade and so few people bought it and i assume even fewer finished it.

I urge everyone to go try this gem of a game. 

Like if you have a ps5, you need to play the game. If you don't have a ps5, just buy it and keep it on your shelf. Play it when you get ps5. 

It doesn’t help when people who’ve never played the game complain about the save system and actively discourage people from buying it. 
 

Honestly, all the people who’ve tried it totally loved the game. 

And those who didn’t like it, it’s mostly because of the genre and not the difficulty. 
 

 

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Just now, Vamos said:

It doesn’t help when people who’ve never played the game complain about the save system and actively discourage people from buying it. 
 

Honestly, all the people who’ve tried it totally loved the game. 


 

 


How long do single runs last? 

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33 minutes ago, Vaibhavp said:

 

Impressive for a console with just one interesting game (Returnal) and no future confirmed (pretty much).

 

Sony is piggybacking PS4 popularity.

 

 

Jeez man, at least be a bit discrete about it :lol:

 

16 minutes ago, radicaldude said:

At this rate, ps5 might surpass the Behemoth ps2 at the end of its life. Damn. 

 

 

They just need to launch genre defining IPs once in a while. I want this gen to have 1000+ titles. 

 

Don't jinx it, man ;)

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2 hours ago, gecko89 said:

I get it.

But Sony(and MS as well I'm sure) has come a long way from basic checkerboarding, plus I did mention 'in motion' and not pause, zoomed 400% to see differences. I know I won't be doing that while playing any game. 

 

well, I spend a lot of time pausing and taking screenshots as memories of the game. When you go on a vacation, you take a lot of photos. Same concept. But you do you. Everyone is entitled to do everyone.

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1 minute ago, hsk_colossus said:


How long do single runs last? 

60-80 mins. 

But that does not mean that you spend that much time with every run. Only on successful runs. 

 

The game has mini-checkpoints in every biome and a big checkpoint in the middle that provides a lot of breathing space. 

Bosses need not be defeated more than once, which is another huge relief and this doesn't even follow the traditional roguelike structure. 

 

 

 

 

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Just now, Vamos said:

60-80 mins. 

But that does not mean that you spend that much time with every run. Only on successful runs. 

 

The game has mini-checkpoints in every biome and a big checkpoint in the middle that provides a lot of breathing space. 

Bosses need not be defeated more than once, which is another huge relief and this doesn't even follow the traditional roguelike structure. 

 

 

 

 


ya.. very difficult to play uninterrupted for 60 mins with a little kid running around 😂

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4 minutes ago, KnackChap said:

 

15 mill was their target by March 31 which we all thought was crazy talk but boy they might have pulled it off. 

 

I am convinced they would have reached that target by current figures. Very cool.

 

3 minutes ago, Vamos said:

 

Honestly, all the people who’ve tried it totally loved the game. 

 

 

This statement right here is why I have Dark souls 1, 2 and 3, Bloodborne, Demon Souls an all lying around because I get excited and motivated which leads to overestimating my skill and patience :lol: Recently bought Nioh 2, and I am pretty sure I will buy Returnal when the time comes :P

 

Spoiler

I heard Sekiro is good. :fear1:

 

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