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Cyberpunk 2077


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Which Life Path did you start with?  

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6 minutes ago, radicaldude said:

 

@WhiteWolf this is why they couldn't. 

 

 

What bs. They just wanted the money. They already started getting profits after 1 day of sales. 

 

Should have had the balls and delayed it by a whole year instead of shipping a broken game (and tried to hide it by unreasonable embargos) 

 

 

Edited by dylanjosh
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49 minutes ago, Ne0 said:

anyway, apart from the glitches, how is the other aspects of the game like side quests , npc's , gameplay etc ? Also, how long is the game apart from main quest ?

 

The aiming/shooting is borked with controller, if you have a choice with KB/M play with that. Stealth is like early AC games because of braindead AI, and hand to hand is hilarious because of the FoV on consoles. The moment you dodge you lose track of the enemy and be like

 

tenor.gif 

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Completed only 15 hours so far. Playing on PC. Visual bugs dont bother me at all. 

 

Pros

1. Amazing, just amazing main story so far. 

2. The side missions, they cant really be called side missions, the detail and story telling makes it better than most main missions on other AAA games. 

3. The music is something else, the best I have ever heard on a game. Its not just the songs btw, the tone, the base, the exhaust of the bike, if you have decent studio monitors plug them in and the environment just takes you away. 

4. The world is packed to the brim (more on this on the cons section), it looks absolutely fantastic. 

5. So many things to visually look at in game, ie, the different shops, banners, etc. Visually extremely pleasing. 

6. Gun Play, combat is good. Yes the enemies might seem as bullet sponges, but you need to play this as an RPG, upgrade your skills, get better guns, better quick hacks. I personally love it. 

 

Cons:

1. It's always serious, no side activity to take the edge off for a while. 

2. Some basic expectations have been missed, a talk show on the radio (dont want to watch the TV to get the news all the time, I used to love this feature in GTA games), Rain effects is just a filter, no splash or anything close (RDR2 has spoiled me plenty)

3. Cant customise the character looks (haircut), stuck with a particular dress type for armor reasons, which goes against customisation. 

4. Police AI, Driving AI -> These two needs to be revamped ASAP. 

5. NPC responses are extremely generic. The packed world is full and empty at the same time, you can see a lot of things, but cant do a lot of things. 

 

TIPS:

Play the game on Hard, on easy you might not end up experiencing some of the elements of the game. 

 

Conclusion: 

A beautiful game with wonderful writing. An amazing world with so much potential but held back with AI issues that we shouldn't accept these days considering games 3-5 year old have much much better AI.  

Edited by icestrok
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5 minutes ago, icestrok said:

Rain effects is just a filter, no splash or anything close (RDR2 has spoiled me plenty)

 

I barely see rain and even when it does it is barely visible.. Only some puddles and no real rainfall or any effect

 

During the main mission you can see heavy rain but in normal open world you don't see it at all. ?

 

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1 hour ago, b!T said:

Tying bonuses to arbitrary ratings like MC or OC is so lame and unfair. It should ideally be tied to revenue/profit generated like how it is for a lot of industries.


Quite true, but Cyberpunk got millions of preorders before the ratings came in. So sales were  largely function of Marketing & PR.
The Ratings would’ve told us how good the game really is, but Media Managers of CDPR gamed the system to have it reviewed only on PC.

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1 hour ago, Joe Cool said:

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I think they have realised that they have no way out of this and they are clearly trying to avoid class-action suits.

 

While they have acknowledged the problem only on base consoles, cuz they want to limit the damage, but they clearly know that it’s not the only base consoles which are plagued with the issues but every platform thus it is carefully extended to PC and platforms they didn’t name.

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BUT they have done a big blunder here that is accepting that “they hid the in-game footage which misled players”

 

In court of law, any attorney would scream “Deceptive advertising” and will get any judge to agree it by showing admission of guilt in writing by CDPR.

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1 minute ago, triggr happy ss said:

Y did the reviewers not penalize considering all consoles have issues ? This is just bias on their part too .

 

You mean why they scored it high while sitting on their Cyberpunk themed chairs playing with Cyberpunk themed KB+M while drinking through Cyberpunk themed cups?

  • Haha 3
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4 minutes ago, triggr happy ss said:

Y did the reviewers not penalize considering all consoles have issues ? This is just bias on their part too .

 

1. Reviewers mentioned that they were given PC code only.

2. Some of the reviewers also mentioned that CDPR has asked them that they can't share their own stream until embargo is over.

 

So yes, their is dishonesty on their part too. But by both these actions CDPR was trying to conceal the state of the game, from those who pre-ordered, potential buyers.

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4 minutes ago, CarbonCore said:

You mean why they scored it high while sitting on their Cyberpunk themed chairs playing with Cyberpunk themed KB+M while drinking through Cyberpunk themed cups?

 

My respect for the girl who reviewed it at Gamespot  has increased 10x.

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4 minutes ago, HundredProofSam said:

While the easier answer is always "they got paid", sites that cover game reviews realise that no one reads reviews after the game is released. After release, people would rather watch let's play videos. And CDPR did not allow console reviews until a certain date. It was only PC.

 

A game as big as CP77 is a chance for media websites to get the most views and traffic, and therefore to be able to pay their employees. Now imagine you were an editor of a website that employed 5 writers. You can hold on to your principles and choose not to publish an early review knowing that no one will care about your review post launch. Or you realise that games as big as CP come out once in five years and you need that traffic to pay your bills.

 

It's not as simple as it seems.

 

For context, watch this video about what Nvidia is doing with one tech Youtube channel, and how damaging it will be for that channel if Nvidia stops sending them founders edition cards before release

 

 

 

In this case the stunt blew up so spectacularly in Nvidia's face that they had to backtrack and issue an apology. And HU gained 40k subscribers in week (vs their weekly 4k rate). It was amazing watching all tech youtubers stand behind HU and show middle finger to NV, imagine if gaming websites showed that kind of integrity. Instead they be like "better her than me".

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