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God of War


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  • Kratos returns older and wiser, but exhilaratingly brutal in a story that deftly intertwines family drama and mythological epic
  • Of all the iterations of Kratos I've seen over the lifetime of the God of War series, Old Man Kratos is probably my favorite. His newest adventure might not have quite the same wall-to-wall bombast as the ones that came before, but he's added a new dimension to his personality. He can only stay Old Testament-angry for so long, and the table is definitely set for more installments. There's more to explore now in this new corner of mythology, and it'll be compelling to see if he burns everything to the ground or finds an even higher place to go.
  • God of War was never the deepest experience, especially with what feels like limited enemy types. But the PlayStation 4 makes up for this in spades with an incredibly vast world and a heartwarming story. Beyond Kratos and Atreus, the game is filled with some surprisingly lovable characters. On top of that, finishing the main story doesn't truly feel like the end. While previous games made it feel like treading old territory to find everything, the post-game in this God of War makes it feel like the world has truly opened up.
  • This is a skull-smashing story about making mistakes and taking responsibility. While hacking and slashing their enemies, a father and son build bonds of love and loyalty. God of War is a minor masterpiece.
  • This is how you do a reboot. After Kratos lost his way, Sony Santa Monica has set the God of War on a new path. A more measure, nuanced character, a great supporting cast, an excellent combat system, and some of the best graphics in the PlayStation 4 game to-date add up to a winner.
  • All said and done, Kratos' PS4 debut is, if you'd excuse the pun, a god tier affair. Fan boys may deride the lack of spectacle and its nuanced take on a well-loved protagonist may not be for everyone, but its rare to see a reimagining to a series handled as deftly and with such polish and care.
  • God of War has a great story and sets a new level in almost everything: from epic boss battles to the world building. And if you haven't bought a PlayStation 4 Pro with a 4K TV yet, now it's the right time to do it, if you want to see the peak of what entertainment industry of the 2018 can offer.
  • One of PlayStation's finest moments, Kratos has been reimagined for a new audience while keeping the best bits of what originally made him great.
  • This new God of War takes a lot of risks. It trades blind rage and revenge for a story about a troubled father/son relationship. It ditches fast, combo-based violence for something more methodical. It's a departure from everything that once was God of War.
  • God of War is every bit the over-the-top action game you expect, but it's the story and setting that end up stealing the show.
  • God of War has changed. This new Nordic chapter transforms the series into an impressive action/adventure, rediscovering the value of exploration. Yet the soul of God of War is still there: and emerges, in all its imperious power, during the brutal fights and the violent clashes. As the main story progresses and the optional contents unfolds, God of War affirm itself as one of the most dense, surprising and rich adventure of the last three generations.
  • God of War is a phenomenal effort by Sony Santa Monica, one that needs to be experienced by every PS4 player out there.
  • Rest assured that another hallmark of the series, visceral combat, is also back and better than ever.
  • God of War is an epic reboot of an epic franchise. The evolution of Kratos could have gone horribly wrong. Instead, Santa Monica Studio has given the franchise the treatment it deserves. This new narrative tone has heart, and serves to make Kratos much more relatable in his new role as protector, while remaining as brutal as past installments. Reworked and improved combat options make for an enjoyable and customizable experience, and phenomenal audiovisual performance ensures that each trip to the mythical lands before the Vikings is a wonderfully grisly experience. God of War is a must-buy experience well worth the wait.
  • I expected great action from God of War, and it delivers that handily. But I didn't expect it to be a thrilling journey in which every aspect of it complements the others to form what is nothing short of a masterpiece. It's a game in which Kratos, a previously one-note character, becomes a complex father, warrior, and monster, embattled both on the field and within his own heart about how to treat his son; one in which the world opens up and shifts, offering rewards in both gameplay and knowledge of its lore that I treasured with each accomplishment. The obvious care that went into crafting its world, characters, and gameplay delivers by far the most stirring and memorable game in the series.
  • God of War on the PlayStation 4 has taken me completely by surprise. As a game that follows on from the old games, but somehow turns it completely on its head and makes it a world worth investing time into feels almost like a miracle. It is one of those games that takes Norse mythology as a core idea and treats it with respect, while also integrating it seamlessly into the story and making it important to the narrative. I have a newfound interest in learning more about Norse mythology, and it truly makes a game special when it encourages the player to learn more beyond the scope of the game itself.
  • God of War is a different game for a new era of the medium. While I'm a sucker for more frantic arcadey action there are plenty of studios left carrying on that legacy. Unless something catastrophic happens to Sony Santa Monica, there's more story to tell, and I hope the exact same team is able to tell it.
  • An enthralling experience from beginning to end, with a mixture of great narrative moments and engaging encounters. God of War is a well-paced adventure that knows when to let the action simmer and when to make it boil over
  • Vengeance may not be what Kratos seeks anymore, but that has done little to stop the God of War franchise.
  • God of War takes a classic franchise and reshapes it into the modern fold. The end result is a dramatic, polished, visually impressive and somewhat by-the-numbers PS4 blockbuster that slots along nicely beside the other exclusives in the console's library. It has plenty of content and fairly robust combat to entertain newcomers, while fans of the original games will likely enjoy the second half of the adventure a bit more.
  • A top-to-bottom revamp of the whole God Of War franchise that matches thrilling, if slightly shallow, combat and exploration with some impressively trenchant storytelling.
  • God of War is a truly engrossing, enjoyable experience.
  • This ambiguity works because it's intentional, not a byproduct of poor storytelling. Even small details pay off. Brief anecdotes parallel core themes. Seemingly inconsequential decisions have major repercussions. Like the game's world, the story folds in on itself, inviting you to reexamine where you've been and reconsider where you're going. There's a musicality to the structure: The central hub that Kratos and Atreus visit between adventures acts like a chorus, with each spoke of their journey its own verse. Atreus and other characters gently guide the player toward priorities, though they just as often mention a bundle of side quests that are just as worthy of your time. Simple chatter usually has a purpose, either moving the story forward, or nudging you, wittingly or unwittingly, in a new direction.
  • God of War's new direction breathed new life into the franchise.
  • God of War is an excellent game that has evolved and with a great quality in every aspect. The game feels more mature, profound and solid than we have ever seen in the saga. Its gameplay is still dynamic and its story will keep us in the edge of our seats from beginning to end. However, it lacks magic in some moments and has a few repetitive bosses, which does not allow this game to reach the perfect score.
  • God Of War is a cinematic masterpiece that manages to reinvent and push an already fantastic series to new heights. Barring some pacing issues in its narrative, Sony Santa Monica have breathed new life into Kratos and the God of War series, and I can't wait to see what's next.

OpenCritic - 96

Metacritic - 94

 

:panic::panic::panic: 

 

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On 12/03/2018 at 2:12 PM, CarbonCore said:

 

Bomb - no.

Critically - watch it be the highest rated game of PS4 that is not a remaster (quote me later).

Lackluster/backlash - who knows? BotW got backlashed while people defend MG Survive so anything is possible.

 

:rolleyes:

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Holy f**k. Sony delivers yet again. I am so f**king happy knowing that this turned out well. 
Literally got goosebumps watching the SkillUp review. 
The hype is real, man. The hype is real. 
I'm gonna have an extra fap today in honor of Kratos. 
rub one out for hope too..

Sent from my SM-G955F using Tapatalk

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3 minutes ago, AnK said:

Sony’s Legacy of releasing a AAA blockbuster to run for GOTY each & every f**ckin year continues 

GOTD not GOTY (that is reserved for mortals like ND) 

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9 minutes ago, SpearHea:D said:

oh sh*t, awesome. Congrats to the team, although i was skeptical with the initial reveal.

 

7 minutes ago, kold_war said:

Had the same thought here....after ascension bombed you never know what would have happened

 

i dont think ascension bombed but yeah SMS did have a hard time in recent years. their big new ps4 IP got cancelled midway and most senior staff was fired.

 

also props to Sony as a publisher, both this game and gears of war 4 went into production same year (same month) both teams had their new ip cancelled. MS and their team took the easy way out and churned out a generic sequel, while sony, cory and team completely changed everything from the previous games. it just shows the hunger teams and developers when given a free hand. even cory left after gow2 to work on mad max, left that project and then pitched a new reboot of tomb raider including the one continuous shot from this game to SE and was turned down by them.

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:wOOtjumpy::wOOtjumpy::wOOtjumpy:After a 5 year hiatus from gaming.....this is what i get......Bloodborne,DS3,Witcher,HZD and GOW now....Life is good,again....need BORDERLANDS 3 asap and i can rest in peace :P 

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4 minutes ago, Ethan_Hunt said:

Does the base PS4 version have the 60fps mode?

 

No.

 

God of War’s 4K resolution mode isn’t the best way to play

  • God of War is a stunning technical achievement for its single-take presentation alone. Less impressive, however, is the game’s 4K rendering mode on the PlayStation 4 Pro. It doesn’t seem able to maintain a solid 30 frames per second, and in an action game like this, that just doesn’t get the job done.
  • The Resolution mode targets a frame rate of 30 fps, while the Performance mode unlocks the frame rate with a cap of 60 fps. (The graphics mode option is grayed out if you’re not using a PS4 Pro.)
  • The game sometimes failed to maintain its 30 fps target. The drops happened often enough — both in combat and in merely exploring the world — to make us want to switch to Performance mode. 

 

TL;DR: 4K mode struggles to keep up at 30fps. Stick to performance mode. Not 60fps but a smoother experience overall. 

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  • Open-ish World
  • There are no cuts in the game. No load screens. No cutscenes. Nothing. Just gameplay!
  • Major combat changes
  • RPG-ish elements
  • Kratos is not exhausting 
  • Kratos is not alone. The kid is very useful and not annoying it seems

 

 

Nice video. The world has so much to offer and got plenty of customization too. YjBNTfj.png 

 

 

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