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3 hours ago, Joe Cool said:

 

Out now. Around 800 MB. Should be fun !

 

1 hour ago, Mr. Comingle said:

Death's Door is amazing. Impossible to put down. It's a 10/10 already. 

Very heavy legend of Zelda 3ds games vibes. 

Can't believe it's from an indie. 

 

I want to start Death Door, but I don't want to leave playing Psychonauts 2. :fear1:

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11 minutes ago, Bird Bird Bird said:

I want to start Death Door, but I don't want to leave playing Psychonauts 2. :fear1:

 

I stuck around for a while for the collectibles but then eventually told myself "You don't care about this. Move on." So, I moved on. :P

 

Their reward system with the psi cards and all is pretty dope though, so well done. I rarely stick around for stuff like this but this game made me. :D  

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6 minutes ago, TRMNTR said:

 

I stuck around for a while for the collectibles but then eventually told myself "You don't care about this. Move on." So, I moved on. :P

 

Their reward system with the psi cards and all is pretty dope though, so well done. I rarely stick around for stuff like this but this game made me. :D  

 

I still have some side missions left, so that's the main charm. And to at least reach level 100. :P

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2 hours ago, El Tigre Chino said:

How do you play the older Hitman games in the trilogy? Mines opening up to Hitman 3 directly

 

Have you checked under campaign? Hitman 1 and 2 should be available in 3. 

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Figured it out. You have to start the first mission and then exit out it for the full menu to open up where you can pick the older campaigns. Thanks to @Mr. Comingle for this.

 

The game spoils something major after the intro training sequence though (because it starts the Hitman 3 storyline I think). If anyone is playing it for the first time then watch the intro cutscene till the boarding pass and exit to main menu and start the Paris mission from there.

 

The game feels tight though. Completed the first story mission. 

Edited by El Tigre Chino
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Played a bit of Nobody Saves the World too. Lovely game and feels like it has a lot of depth.

 

The progression feels good and there's a lot of variety in the character swapping and each transformation having a unique combat style. Good mindless arcadey fun

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Finished 2 dungeons in Death's Door and it just keeps on giving. So much variety.

It's like loz albw but better. 

Some of the side bosses do get pretty hard though. It took me 12-13 tries to beat the flame knight. 

You really owe it to yourself to play this one. 

10/10

 

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6 hours ago, dylanjosh said:

 

 

Started this today. Good fun. 

 

BTW, Keyo and me were trying a bunch of games, and boy did we stick with Windjammers 2. It's fast paced, f**kton of movesets, and epic fun. 2 players competitive only. 

Highly recommended. 

 

Embr is also good fun if anyone wants to join. 4 players coop. 

 

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Holy sh*t man. Death's Door is wild. 

It's really hard to believe it's an indie title. Goes toe to toe with best of the best. 

 

The level design is really amazing with lots of secrets, pathways you have to access with tools you get later, etc. 

Music is f**king amazing, tons of enemy variety, bosses are really well designed and a concise but charming story.

 

The game is a perfect marriage between the isometric Zelda games and souls games. The things that similar to souls games is the extremely tight combat which comes with a relatively high difficulty level, especially for bosses. Even low level grunts can absolutely f*** you up. You don't lose any consumables, XP, etc when you die but if you did it'd pretty much be an isometric souls like. 

 

The bosses are f**king crazy but it's so satisfying when you beat them especially the last 3-4 bosses. I think I died at least 35-40 times to the final boss. By the end, it was like a dance of absolutely perfect moves. I'd dodge into it at the exact perfect time, get 2 hits in in the short 1 sec or less window and get out. 

 

Must play. 10/10. Really rewarding. I'm surprised it didn't win goty awards.

 

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